ABOUT

 
 

About me…

As a senior concept artist with over 12 years of experience in the industry, working for clients such as Ubisoft, Riot Games, The Gnomon Workshop, Genpop Interactive, 5th Column Studios, etc. I am a versatile artist with a deep understanding of a wide variety of different art styles. My passion for art began at a young age and has developed over the years into a refined skillset that allows me to create visually stunning artwork that captures the essence of any project I work on.

I am proficient in various digital art software, including Adobe Photoshop, Blender, 3DCoat, and Octane. These programs allow me to work efficiently and effectively, producing high-quality artwork that meets the standards of any project.

Throughout my career, I have worked on a range of projects, in a wide variety of different styles, from video games to film and animation. My experience has allowed me to work with different teams and clients, collaborating to produce artwork that meets their specific needs.

As a concept artist, I understand the importance of not only creating visually stunning artwork but also creating art that is functional and serves a specific purpose. I am skilled in creating environments, prop designs, matte paintings, colorkeys and other art that is integral to the development of a project.

Above all, I am passionate about my work and dedicated to providing my clients with the best possible service. I am a self-starter and thrive in fast-paced environments where creativity and collaboration are valued.